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April 5, 2008

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Physical Computing without Computers

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Physical Computing without Computers

*Class Notes *Class Notes_30_october October 30

Ideas in general

  • I want to build a system where individual actions of the system create transformations. Those actions might be arbitrary, through user interaction or by itself in a timely manners. Linking this to Nature of Code. How can we build physical systems where we cannot guess what the next action is going to take place. Those systems can be built with certain algorithms with the code. How can we map those algorithms into mechanical movements? Can we bring other sources into the system where we can trigger those movements?
  • A designed object can transform, the way a natural organism does. Starting from this point, can we idenitfy different properties of living organisms that applied to designed objects even?
  • transformation (complete 3D, smooth continuous, reversible, repeatable)
  • adaptation
  • learn over time(maybe?)

Reference Link: Hoberman Transformable Design Theory

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